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In the Zonule
Productions provides
educational seminars in low
vision rehabilitation to rehabilitation professionals. Click the "Z" logo to
find out more.
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DICTIONARY OF EYE TERMINOLOGY
5th edition
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A goggle before it becomes a
simulator
Click on it to go to
the simulators page |
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Fork in the Road Bag
Click on it for a
larger picture |
Read
The Road Not Taken and other
thoughts about forks in the road.
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Items #106 - #109
are 4 different simulators each with a different level of low vision ranging from 20/80 (6/24) to 20/800 (6/240).
Click on picture for enlarged image.
This simulator is modeled
by Mr. Duane, the Gnome. |
Impaired
acuity: Blur/glare
These four simulators portray impaired visual acuity
across the entire field of vision. They also demonstrate the affect of
glare on visual function. While these can be used to simulate cataracts in
adults, they can also offer a general understanding of the visual abilities and limitations of those with congenital impairments such as optic nerve
hypoplasia, albinism, achromatopsia and others.
Did you know...?
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Visual acuity of 20/200 (6/60) is maximum level
of visual acuity allowed to meet the US standard for "legal blindness" (ICD-9CM
"Severe Visual Impairment"). This is presented in item #107.
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As is true for many people with cataracts, the
visual function experienced with these simulators is dramatically affected
by the amount of available light and its direction relative to the wearer.
Pricing
| Description |
Item # |
Price |
| Visual acuity of 20/80 (6/24) |
106 |
$29 |
| Visual acuity of 20/200 (6/60) |
107 |
$29 |
| Visual acuity of 20/400 (6/120) |
108 |
$29 |
| Visual acuity of 20/800 (6/240) |
109 |
$29 |
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